Political Simulation Games

I thought it would be fun to go through the TheorySpark political simulation games that have been released up to now. Here they are:

December 19th, 2003: President Forever 2004. The game that really started it all. ‘Nuff said.

June, 2004: Prime Minister Forever - Canada 2004. Our first parliamentary simulation game, this featured the ability to target ridings (the equivalent of districts, constituencies, or divisions in other political systems).

September, 2004: Prime Minister Forever - Australia 2004. Our first foray into politics in the southern hemisphere. First game to feature Australia’s Two Party Preference system (curious what that means? try it out!). Just as Australia’s animals are a little different, so are their politics.

April, 2005: Prime Minister Forever - British Version. Renamed from U.K. due to an unfortunate acronym. This game engine could accommodate the most districts yet, with Britain having over 600.

April, 2005: Premier Forever - British Columbia. A little provincial game. Fun.

August, 2005: Chancellor Forever. Our first non-English speaking version was released simultaneously (Kanzler Forever), it also featured the pretty neat German electoral system. (You can try it out here, or if you sprechen die Deutsche, here).

January, 2006: Prime Minister Forever - Canada 2006. Our first sequel within the parliamentary games. Expanded game engine. We never know when Canada will have another election, so this series keeps us on our toes.

October, 2006: President Forever 2008 + Primaries. Added primaries functionality, and a host of other features. This was our biggest single project ever, and much of the changes were ‘under the hood’ (that is, you can’t tell by looking at the game how much it actually has changed - hopefully, we’ll be able to demonstrate this more later).

June, 2007: Campaigns Forever for President Forever 2008 + Primaries. This was the first full campaign editor, made for the American game. It is what we use to make the official campaigns, but now anyone can make their own.

October, 2007: Prime Minister Forever - Australia 2007. Retained the 2004 game engine, but added a new 2007 scenario.

Next will be another important add-on for President Forever 2008 + Primaries, Multiplayer, which we will be announcing more details of very soon (right here).

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3 Responses to “Political Simulation Games”

  1. Franco Says:

    How soon will the multiplayer function be added and how much will it cost?

  2. Stan Says:

    Whatever happened to Congress Forever? There was info on the website prior to the Nov 2006 congressional elections suggesting a Congress Forever game. Obviously, it didn’t come out. Are there any plans to look at a Congressional election game in the future?

  3. admin Says:

    Hi Franco,

    Thanks for the question. Multiplayer is being Beta tested, that’s all we can say right now. Once it’s ready to be released, it will be ready. We anticipate relatively soon (within several weeks), but again that’s just an estimate.

    Stan,

    Yes, Congress Forever is still planned for release. We intend to release a 2008 version, but will have more definite information in 2008.

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